First SFX, more Animations, better UX
RiftStrike » Devlog
- Added SFX for killing enemies, collecting rift shards and some of the UI (more and better SFX to come!)
- Added animations on unit death
- Delay after wave ends before switching to shop scene
Files
RiftStrike_v0.13.0_x86_64_windows.zip 65 MB
Mar 28, 2025
RiftStrike_v0.13.0_x86_64_linux.zip 57 MB
Mar 28, 2025
RiftStrike_v0.13.0_x86_64_macOS.zip 119 MB
Mar 28, 2025
Get RiftStrike
RiftStrike
Fight waves of enemies with your squad for the loot and see how many waves of continuous attacks you can survive.
| Status | In development |
| Author | Johann |
| Genre | Survival |
| Tags | 2D, GitHub, Godot, No AI, Pixel Art, Real time strategy, Survivor-like |
| Accessibility | Textless |
More posts
- Improved the Wave ShopMar 30, 2025
- Further UI and SFX improvements and more stats displayedMar 29, 2025
- Godot 4.4 and Pause MenuMar 25, 2025
- Damage Numbers and Difficulty ScalingMar 23, 2025
- Unit Stats UIMar 22, 2025
- Introducing: The Rift AssassinMar 22, 2025
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