Damage Numbers and Difficulty Scaling
RiftStrike » Devlog
- Damage numbers now pop up above enemies when they are hit
- Difficulty scales every wave (more enemies per wave!)
Files
RiftStrike_v0.11.0_x86_64_windows.zip 61 MB
35 days ago
RiftStrike_v0.11.0_x86_64_linux.zip 55 MB
35 days ago
RiftStrike_v0.11.0_x86_64_macOS.zip 111 MB
35 days ago
Get RiftStrike
RiftStrike
Fight waves of enemies with your squad for the loot and see how many waves of continuous attacks you can survive.
Status | In development |
Author | Johann |
Genre | Survival |
Tags | 2D, GitHub, Godot, No AI, Pixel Art, Real time strategy, Survivor-like |
Accessibility | Textless |
More posts
- Improved the Wave Shop29 days ago
- Further UI and SFX improvements and more stats displayed29 days ago
- First SFX, more Animations, better UX30 days ago
- Godot 4.4 and Pause Menu34 days ago
- Unit Stats UI37 days ago
- Introducing: The Rift Assassin37 days ago
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